Get Creating Mobile Games: Using Java ME Platform to Put the Fun PDF

By Carol Hamer

ISBN-10: 1590598806

ISBN-13: 9781590598801

The publication isn't really for the newcomers. It includes valuable details yet I needed to flick thru another assets with a view to write my first uncomplicated video game for the cellular phone.

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Read or Download Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone (Technology in Action) PDF

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Extra resources for Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone (Technology in Action)

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Of those that are already connected to * the maze, one is randomly selected to be joined to the * current square (to attach the current square to the * growing maze). Those squares that were not previously in * a position to be joined to the maze are added to the list * of "possible" squares (that can be chosen to be attached * to the maze in the next round). removeElement(removeSquare); } } /** * a randomization utility. * @param upper the upper bound for the random int. * @return a random non-negative int less than the bound upper.

0 or greater: the package javax. *. In this chapter, I show you the main parts of a MIDP game by explaining the code of an example game called Tumbleweed. The game (see Figure 3-1) involves a cowboy walking through a prairie jumping over tumbleweeds. It’s kind of a silly game, but it illustrates most of the basics you’ll need when writing more serious games. com) with all its resources. Figure 3-1. The Tumbleweed game Starting with the MIDlet Class As usual, the application starts with the MIDlet class.

Using just the built-in shapes, you can already draw quite a lot of things. You’ll notice in Listing 2-3 that I drew the maze itself by filling in a series of white and black rectangles, and I drew the player as a red circle by first calling setColor() with the red argument set to its maximum value and then calling fillRoundRect() with the width, height, arcWidth, and arcHeight arguments all set to the same value as each other. Figure 2-5 shows what the maze looks like on the emulator’s screen, and Figure 2-6 shows what it looks like on a handset.

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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone (Technology in Action) by Carol Hamer


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