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By Donald Walker

ISBN-10: 8189940376

ISBN-13: 9788189940379

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For whimsical reasons, programming errors are called bugs and the process of tracking them down and correcting them is called debugging. There are a few different kinds of errors that can occur in a program, and it is useful to distinguish between them in order to track them down more quickly. Compile-time errors The compiler can only translate a program if the program is syntactically correct; otherwise, the compilation fails and you will not be able to run your program. Syntax refers to the structure of your program and the rules about that structure.

At the outset, your debugger has very few capabilities. Once you start the debugger, it will show you the code for one statement in your program, execute the statement, and then pause. When the debugger is paused, you can tell it to do only two things: 1. ) the command print will print the value of a variable, and 2. ) the command step will execute the next statement and then pause again. If the debugger is a console debugger, you must type these commands at the debugger prompt.

Pragmas are used within the source program. #pragma token(s) You should check the software implementation of the C++ standard you intend on using for a list of the supported tokens. For instance one of the most implemented preprocessor directives, #pragma once when placed at the beginning of a header file, indicates that the file where it resides will be skipped if included several times by the preprocessor. #define and #undef The #define directive is used to define values or macros that are used by the preprocessor to manipulate the program source code before it is compiled.

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C++ Programing by Donald Walker

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